So on deviantArt, you are encouraged to take other peoples artwork and incorporate it into your own designs - deviations. While I have been doing mostly my own artwork, my foray into the No Planet for Old Jedi poster inspired me to try again. This is the result:
It is a combination of 4 different images. For full details check it out on my deviantArt page.
Showing posts with label fantasy. Show all posts
Showing posts with label fantasy. Show all posts
Wednesday, May 6, 2015
Saturday, August 16, 2008
D&D Module - B2 Keep on the Borderlands
RPGs> Fantasy> Dungeons and Dragons> D&D
Any old time D&D fan will know this module, as it was included in the D&D Box Set from 1979-1982 and was an introduction level module that would be the first adventure many newbies to the game would experience.
The basic plot is a typical dungeon crawl - go into the Caves of Chaos and kill all the bad guys. These included Kobolds, Orcs (two warring tribes!), Goblins, and a fearsome Minotaur among others. The module serves as kind of a "Who's who" of enemies from the basic D&D game, and most adventurers will encounter this stable over and over again throughout their adventuring careers.
B2 also spawned several sequels and re-dos, most notably Return to the Keep on the Borderlands, a 2nd Edition version set 20 years after the events of the original module. A pared down version also appears in the super module B1-9 In Search of Adventure. A novel, The Keep on the Borderlands, was published as a standalone novel with the tag of "Greyhawk". There has been some contention regarding the Return and the novel as the original Keep was added to the Mystara campaign setting, and crossed characters and gods could confuse the uninitiated.
Hackmaster also published a version of the adventure.
Resources
Keep on the Borderlands at Wikipedia
Keep on the Borderlands at RPGNet
Purchase the varying incarnations at Amazon:
Any old time D&D fan will know this module, as it was included in the D&D Box Set from 1979-1982 and was an introduction level module that would be the first adventure many newbies to the game would experience.
The basic plot is a typical dungeon crawl - go into the Caves of Chaos and kill all the bad guys. These included Kobolds, Orcs (two warring tribes!), Goblins, and a fearsome Minotaur among others. The module serves as kind of a "Who's who" of enemies from the basic D&D game, and most adventurers will encounter this stable over and over again throughout their adventuring careers.
B2 also spawned several sequels and re-dos, most notably Return to the Keep on the Borderlands, a 2nd Edition version set 20 years after the events of the original module. A pared down version also appears in the super module B1-9 In Search of Adventure. A novel, The Keep on the Borderlands, was published as a standalone novel with the tag of "Greyhawk". There has been some contention regarding the Return and the novel as the original Keep was added to the Mystara campaign setting, and crossed characters and gods could confuse the uninitiated.
Hackmaster also published a version of the adventure.
Resources
Keep on the Borderlands at Wikipedia
Keep on the Borderlands at RPGNet
Purchase the varying incarnations at Amazon:
Labels:
DnD,
DnD Modules,
fantasy,
RPG
Friday, August 15, 2008
Spectrum Fantastic Art
In 1993, Cathy and Arnie Fenner created a series called Spectrum to showcase contemporary Fantastic Artists - Science Fiction, Fantasy, Horror and other artwork that wasn't receiving the mainstream attention they thought it should be.
Dozens of artists contribute to the effort, and selections are chosen through a yearly competition. The 15th book in the series comes out in 2008, having run every year since it's inception in 1993.
Resources
Spectrum Website
Dozens of artists contribute to the effort, and selections are chosen through a yearly competition. The 15th book in the series comes out in 2008, having run every year since it's inception in 1993.
Resources
Spectrum Website
Saturday, August 9, 2008
Elfquest
Wendy and Richard Pini, in 1978, created what was to become a cult hit comic book called "Elfquest". It featured a small group of elves who struggled to survive in a hard world, with constant fighting against humans and at times other elves.
The Story
The basic storyline of Elfquest starts out simply - a tribe of Elves, the Wolfriders, is forced out of their woodland home by a warring tribe of Humans. The Elves, led by Cutter, seek new lands beyond those of the Trolls who they originally seek help from, to shelter them.
The Story
The basic storyline of Elfquest starts out simply - a tribe of Elves, the Wolfriders, is forced out of their woodland home by a warring tribe of Humans. The Elves, led by Cutter, seek new lands beyond those of the Trolls who they originally seek help from, to shelter them.
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